Institute

"Where various technologies, both military and economical, are researched."

The Institute is a building in the Courtyard of your territory. The purpose of the Institute is to provide a means for you to do research.

Research
Research is the term used within the game to mean increasing your Stats. Each time you choose to do "research", you are actually increasing your base stats in a wide variety of areas. This is why research is extremely important for you to do regularly.

You should prioritize research, although it is costly and time-consuming. You will find that research will help you advance in the game, and ultimately increase your might.

Researching a topic consumes resources and takes varying amounts of time to complete depending on the topic. It has it's own queue, which means that you can only research one topic at a time. The research queue is represented in the Information Frame on the left as an open book.

Research Categories
There are categories of research, each of which provide topics which you can spend time on or complete with speed-ups or Diamonds. They are all valuable to you within the game.

When you have completed a research topic, you will be granted buffs in the area you are researching and an increase in might. This can be a little confusing, but really it simply means your stats will increase in that area.

(It is important to understand that you do not "learn" anything, nor is any information revealed to you.)

Research is divided up into the following categories: Each of these has a large number of topics to be researched.

Development
This category focuses on buffs within your territory. It covers building, research, gathering load, healing, storage, training and stamina.

Here is a list of topics within this category:

Battle
This category focuses on buffs regarding battle and your troops.

Here is a list of topics within this category:

Defense
This category focuses on buffs regarding traps and defence of your territory.

Here is a list of topics within this category:

Economy
This category focuses on buffs regarding resources.

Here is a list of topics within this category: